﻿
using System.Drawing;

namespace GDI.Plotters
{
    abstract class Axe : PrintableItem
    {
        /* ------------------------------------------------------------------------------------------ */

        private double f_min = -10;
        private double f_max = 10;

        private readonly Arrow f_AxeArrow = new Arrow();
        private readonly TextMarker f_AxeMinMarker = new TextMarker();
        private readonly TextMarker f_AxeMaxMarker = new TextMarker();
        
        /* ------------------------------------------------------------------------------------------ */


        /* ------------------------------------------------------------------------------------------ */


        /* ------------------------------------------------------------------------------------------ */


        /* ------------------------------------------------------------------------------------------ */
    }

    class XAxe : Axe
    {
        /// <summary>Метод отрисовки</summary><param name="g">Графический контент</param>
        protected override void Draw(Graphics g)
        {
            throw new System.NotImplementedException();
        }
    }

    class YAxe : Axe
    {
        /// <summary>Метод отрисовки</summary><param name="g">Графический контент</param>
        protected override void Draw(Graphics g)
        {
            throw new System.NotImplementedException();
        }
    }
}
